We develop custom interactive software for museums, experience centres, visitor attractions and brand activations across the UAE, Saudi Arabia and the GCC. That includes games, touchscreen and touch table applications, simulations, holographic display apps, show control and AV automation, built in-house on Unity, Unreal Engine, TouchDesigner, Ventuz and web technologies.
You can engage us for the software alone, on hardware you already own, or as part of a complete project where content, software, equipment and installation come from one team.
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What this has taught us: the visitor rarely sees the hardest part of the software. Leaderboards that stay fair across locations, synchronisation across hundreds of square metres of screens and queue logic in front of a robot are what decide whether an installation works on a busy day.
Every project starts with what visitors should do and how the space will be operated day to day. The platform and code follow from those answers, not the other way round.
Every project starts with what visitors should do and how the space will be operated day to day. The platform and code follow from those answers, not the other way round.


Every example here is software we designed, wrote and tested on the real hardware ourselves, reviewed by our Founder & CEO, Fahad Javaid.
800 gives us a lot of perspective on what makes an experience actually work.”

projects delivered across the UAE, Saudi Arabia and the GCC

We only name clients whose projects are public in our case studies.
We do not take over maintenance of another supplier’s software.
New functionality is always scoped separately from support.
Platform choice follows the experience, not habit, and we will tell you when a simpler interaction is the better answer.